![]() If that mode takes off as well as it deserves to, it could become an esport in its own right, potentially bringing in viewers who have never even watched competitive gaming before. No, the real treasure of Mount & Blade II: Bannerlord is the Captain mode. Most games devolve into a chaotic melee that has you stumbling around hoping that your teammates know what they’re doing. But as fun as it is to take part in an epic medieval battle, good luck getting 50 people to work together in unison. ![]() ![]() I’m not talking about the game’s Siege mode, though its 100-player battles are certainly popular and provide no shortage of entertainment. But those zip ties have constructed something that is unlike any other modern game, both with the open-ended campaign and with the multiplayer that absolutely demands more attention. ![]() The combat feels a bit clunky at first, the load times can be annoyingly long, and there’s always the distinct impression that the game’s systems are bound together using little more than duct tape and zip ties. Granted, before Bannerlord can take the world by storm, it has to overcome its early access jankiness. I’m talking about Bannerlord‘s truly unique take on multiplayer. There’s something special in Mount & Blade II: Bannerlord - something that I hope takes the gaming world by storm.
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